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<div class="contents">
Here is a list of all class members with links to the classes they belong to:

<h3><a class="anchor" id="index_s">- s -</a></h3><ul>
<li>SaveState()
: <a class="el" href="struct_fake_device_1_1_render_state.html#ad413a2dde37322132852cb3d8d61f88b">FakeDevice::RenderState</a>
</li>
<li>Set()
: <a class="el" href="class_voodoo_shader_1_1_parameter.html#aa5290e44430960ad30314f4d6f809aca">VoodooShader::Parameter</a>
</li>
<li>SetAdapter()
: <a class="el" href="class_voodoo_shader_1_1_core.html#a9c389353ac90eac2ea3d2d059707945c">VoodooShader::Core</a>
</li>
<li>SetBufferSize()
: <a class="el" href="class_voodoo_shader_1_1_logger.html#ac08386bce57b832d46849a9c13fb0afc">VoodooShader::Logger</a>
</li>
<li>SetClipPlane()
: <a class="el" href="class_fake_device.html#af583cbc7785f0039f7ab1a03533d9a23">FakeDevice</a>
</li>
<li>SetClipStatus()
: <a class="el" href="class_fake_device.html#acff74de40090f6a3b85e86361e2f25f0">FakeDevice</a>
</li>
<li>SetCurrentTexturePalette()
: <a class="el" href="class_fake_device.html#af5b0199d8aef0d3adb41130f3529ed32">FakeDevice</a>
</li>
<li>SetCursorPosition()
: <a class="el" href="class_fake_device.html#a0faca5aa0f1fb4b74649b936725d00eb">FakeDevice</a>
</li>
<li>SetCursorProperties()
: <a class="el" href="class_fake_device.html#a2af5b98b3118bc7c32da490ed55e6e43">FakeDevice</a>
</li>
<li>SetGammaRamp()
: <a class="el" href="class_fake_device.html#a42a8a08f79eef5cde11f31d34cb659b0">FakeDevice</a>
</li>
<li>SetIndices()
: <a class="el" href="class_fake_device.html#af6d127ca8c692f9fecb9ac386f0179d4">FakeDevice</a>
</li>
<li>SetLight()
: <a class="el" href="class_fake_device.html#ac5ad5c487ac158d8400bcf0e81979cea">FakeDevice</a>
</li>
<li>SetLOD()
: <a class="el" href="class_fake_texture.html#a69ec69fc9cddbcd0e61cb674ff3feb62">FakeTexture</a>
</li>
<li>SetMaterial()
: <a class="el" href="class_fake_device.html#aebc503fd127a0f64d6c6658cd2d13f2c">FakeDevice</a>
</li>
<li>SetPaletteEntries()
: <a class="el" href="class_fake_device.html#ab2c3d825f8e0c22e0d806fd33d9d1dd4">FakeDevice</a>
</li>
<li>SetPixelShader()
: <a class="el" href="class_fake_device.html#a944d27eb8eb936922ecfd10fbe26eb5e">FakeDevice</a>
</li>
<li>SetPixelShaderConstant()
: <a class="el" href="class_fake_device.html#ace2a95244e9477fe5d955df54e83655d">FakeDevice</a>
</li>
<li>SetPriority()
: <a class="el" href="class_fake_texture.html#a1a8401bc12421f2cf288958550b9aa2d">FakeTexture</a>
</li>
<li>SetPrivateData()
: <a class="el" href="class_fake_surface.html#a65a0b815194a632a765632af596d3b12">FakeSurface</a>
, <a class="el" href="class_fake_texture.html#ad18418352de69576c63fa3d5845de62d">FakeTexture</a>
</li>
<li>SetRenderState()
: <a class="el" href="class_fake_device.html#a50056a0dd62ed74327b242ff791f120a">FakeDevice</a>
</li>
<li>SetRenderTarget()
: <a class="el" href="class_fake_device.html#a7a5c882329288742c9230b3a40a5bea0">FakeDevice</a>
</li>
<li>SetStreamSource()
: <a class="el" href="class_fake_device.html#af09ba626aa5d4f1a586b0c57fb52ca4d">FakeDevice</a>
</li>
<li>SetTexture()
: <a class="el" href="class_fake_device.html#a1342c1667dde5c88d66591c972a3fa8c">FakeDevice</a>
</li>
<li>SetTextureStageState()
: <a class="el" href="class_fake_device.html#abaa97ca4e3fe168ea2077f352d1b2407">FakeDevice</a>
</li>
<li>SetTransform()
: <a class="el" href="class_fake_device.html#a3765a58b93397409205030d1777e8ba4">FakeDevice</a>
</li>
<li>SetVertexShader()
: <a class="el" href="class_fake_device.html#a2ae7743fe3902006d15d85acca5ce140">FakeDevice</a>
</li>
<li>SetVertexShaderConstant()
: <a class="el" href="class_fake_device.html#a39595e7e8fc0e40677f6ed4a01cb001f">FakeDevice</a>
</li>
<li>SetViewport()
: <a class="el" href="class_fake_device.html#a31658e6017574ff005f9a5770083d00e">FakeDevice</a>
</li>
<li>ShadeCaps
: <a class="el" href="struct___d3_d_c_a_p_s8.html#ac7289a886d093ce9ea00c3f133844b67">_D3DCAPS8</a>
</li>
<li>Shader()
: <a class="el" href="class_voodoo_shader_1_1_shader.html#aa804e2fba83a783f2e787af2d9fb3611">VoodooShader::Shader</a>
</li>
<li>ShowCursor()
: <a class="el" href="class_fake_device.html#a3e4e85b16c7c9b38f384812ebff0dbf8">FakeDevice</a>
</li>
<li>Size
: <a class="el" href="struct___d3_d_s_u_r_f_a_c_e___d_e_s_c8.html#a9103826f1912e7de36ea21af89e9bd70">_D3DSURFACE_DESC8</a>
</li>
<li>SrcBlend
: <a class="el" href="struct_fake_device_1_1_render_state.html#ad1b4f1734ddc3ff040669b8aad79ea25">FakeDevice::RenderState</a>
</li>
<li>SrcBlendCaps
: <a class="el" href="struct___d3_d_c_a_p_s8.html#adb5d3eb8ea0d790f6e517c64a5190144">_D3DCAPS8</a>
</li>
<li>StencilCaps
: <a class="el" href="struct___d3_d_c_a_p_s8.html#a701e6b4482de25b5726a154bbcf7c61f">_D3DCAPS8</a>
</li>
<li>StencilEnable
: <a class="el" href="struct_fake_device_1_1_render_state.html#a3930eb61c94318ca480ede8ffee52877">FakeDevice::RenderState</a>
</li>
<li>SubSysId
: <a class="el" href="struct___d3_d_a_d_a_p_t_e_r___i_d_e_n_t_i_f_i_e_r8.html#a7d2d5fd004e5f68226a5eb62d0d5a4bc">_D3DADAPTER_IDENTIFIER8</a>
</li>
<li>SwapEffect
: <a class="el" href="struct___d3_d_p_r_e_s_e_n_t___p_a_r_a_m_e_t_e_r_s8__.html#a9374b55437b94b1bbaef854fc9299d45">_D3DPRESENT_PARAMETERS8_</a>
</li>
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